Thursday, October 31, 2013

Journey's Producer Thinks Aesthetics Should Be Designed First, Not Game Mechanics

Journey's Producer Thinks Aesthetics Should Be Designed First, Not Game Mechanics

When it comes to video games, there is a debate as to whether gameplay is more important or if graphics are more important. Some gamers feel that graphics adds to the overall experience (we agree with this), while there are those who feel that gameplay is more important and if you have ever played games back in the 90s or have played text-based games like MUD, then you're probably in agreement that gameplay matters more. Speaking at GamesBeat 2013, former Journey producer and co-founder of Funomena, Robin Hunicke, seems to believe that the aesthetics of the game should come first, followed by the mechanics.

Ubergizmo , Journey's Producer Thinks Aesthetics Should Be Designed First, Not Game Mechanics, Journey's Producer Thinks Aesthetics Should Be Designed First, Not Game Mechanics

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